The Seven Shadows were born in the pursuit of something unique in Eve... a PVP group committed to small gang warfare, no "blues" except our alliance mates (Scotch and Tea), and no sovereignty participation. Our goals are fear, harassment, extortion, infiltration, demoralization, terror, and overpowering pressure applied to those who officially hold sovereignty in our area; leveraging those tools to profit our membership. We don't want to be the empire in null sec... we aim to be its criminal underbelly.
Current PVP corporations have huge problems in the current Meta of Eve. The first and biggest problem is how they treat their list of allies called "blues". If you go anywhere and join any corporation, they will have a list of blues, and the blue status governs how that group treats their blues. The blue status tells that group to never aggress, never harm, and leave alone whoever they're blue with. While some pilots in that group may not follow this code, it is enforced...and those that do not bend a knee are summarily dismissed. This poses a huge problem for PvP corps. The bigger their list of blues grows the fewer targets they have to engage in combat. In an optimal situation, a PvP corp would have no blues, other than the alternate accounts of its members. This leaves anybody and everybody a valid target, which is something that every fervent true PvPer wishes for.
The second problem that infests almost every PvP corporate in New Eden today is a lack of direction given by its leaders. Most PvP corporations have a mission statement something along the lines of "We're a PvP corp that likes to roam around and acquire the dankest of frags." Every low life, scrub level, scum sucking, trash tier corporation will give you that message. That message sums up the entire purpose of their existence. They are nothing more than that, and have no motive to be. Their fleets and other operations will have no purpose other than fulfilling a very short term goal. The leaders of that group have no grand scheme in mind. They have no long term goals for their corporation to work towards. Therefore, the group lacks any sort of cohesion and like-mindedness, which brings about drama and internal struggles, which usually ends the corporation.
The third problem that many groups run into is lack of direction after achieving its goals. Many leaders in EVE start their corporation with a very definite goal in mind. They want their group to achieve something, to be something bigger and better than the rest. When their pilots achieve the goals set in place by the leader, they take on a state of stagnancy. Many leaders fail to realize that in order for their corporation to keep thriving, they must put new and bigger goals in place for the corp. When a group has their minds set on achieving something and they achieve it, it is difficult to pull their minds out of that framework of thinking. Once they achieve what they set out to do, they can't stop. They need to keep going, they need to achieve more. Their minds become programmed by habit, which is how all the good PvP groups of New Eden stay good, and the bad ones stay bad. If a PvP group is to stay on top of the competition, they need to keep doing what they've been doing, or improve what they've been doing. Many leaders fail to realize this, which then results in the members being dissatisfied with their leaders, and the overall quality of the corporation to degrade over time.
Now there are some groups in New Eden that do not have these problems, or do not succumb to those problems. Those groups are usually mercenary organizations that let 3rd parties decide their goals, or groups that have a reason for existing and base all of their actions around that reason. The whole reason that The Seven Shadows was founded was to address the problems listed above. We are sick of the lack of direction, the stagnancy, and most of all, the huge list of blues that every entity in Eve seems to have.
We aim to become a real syndicate, a cartel, a mob that controls its enemies through extortion and fear. To be more detailed, we plan to control a null sec region of EVE, not by means of sovereignty mechanics in game, but through means of Mafia tactics. Our plans are to make large profits off of our endeavors, and use those profits for the betterment of our members. We will redefine what it means to be a criminal organization in New Eden, and raise the bar for all who choose the path of crime as their profession. We have a detailed plan based upon membership numbers and collective skill... and looking forward to executing it with cunning and determination.
Along with that, we plan to be the most intimidating BLOPs force that New Eden has ever seen, and while this is a lofty goal, we will be emphasizing tactics over brute force as we expect to always be outnumbered. Our strategic goals will be aided by a number of field tactics that is privy to our pilots alone.
We also want to have a bit of cheeky fun with all this. Our alliance "Scotch and Tea" will serve as our "Legitimate Business Front" in providing all of our valued customers the finest Scotch and Tea in New Eden. Our deliveries of luxury goods to our clients will serve as our extortion mechanic within our operations. It also gives us the ability to recruit small micro corporations that wish to join in our endeavors without breaking up their small corp.
Above all, we are looking for free thinkers, problem solvers, and self starters. We are not a corp that holds your hand, gives you SRP and stunts your growth as a combat pilot in Eve. If you believe you are part of the 20% of the 80/20 rule (look it up) - give us a shout. We don't necessarily care about your seedy past...if you are shady, that's fine - just be OUR criminal.
Special Note: We consider ourselves primarily a Black Ops corp... NOT a "Bridging" Ops corp. While we will do both on occasion, our focus is on T2 Black Ops hulls. If you are interesting in joining us just so you can sit on a bridge somewhere and get dank frags, this is not the corp for you.